SceneAudio

final case class SceneAudio(sourceA: Option[SceneAudioSource], sourceB: Option[SceneAudioSource], sourceC: Option[SceneAudioSource])

Describes what audio is currently being played by the scene as part of a SceneUpdateFragment. Can play up to three audio sources at once.

Companion:
object
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Concrete methods

Inherited methods

Inherited from:
Product