SpawnedAutomaton

final case class SpawnedAutomaton(sceneGraphNode: SceneNode, modifier: SignalReader[(AutomatonSeedValues, SceneNode), AutomatonUpdate], onCull: AutomatonSeedValues => List[GlobalEvent], seedValues: AutomatonSeedValues)
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Concrete methods

def isAlive(currentTime: Seconds): Boolean

Inherited methods

def productElementNames: Iterator[String]
Inherited from:
Product
def productIterator: Iterator[Any]
Inherited from:
Product