final case class AdvancedGameConfig(renderingTechnology: RenderingTechnology, antiAliasing: Boolean, batchSize: Int, premultipliedAlpha: Boolean, autoLoadStandardShaders: Boolean)
Additional settings to help tune a games performance.
- Value parameters:
- antiAliasing
Smooth the rendered view? Defaults to false.
- batchSize
How many scene nodes to batch together between draws, defaults to 256.
- disableSkipModelUpdates
By default, model updates will be skipped if the frame rate drops too low.
- disableSkipViewUpdates
By default, view updates will be skipped if the frame rate drops too low.
- renderingTechnology
Use WebGL 1.0 or 2.0? Defaults to 2.0 with fallback to 1.0.
- Companion:
- object
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any