AdvancedGameConfig

final case
class AdvancedGameConfig(renderingTechnology: RenderingTechnology, antiAliasing: Boolean, batchSize: Int, disableSkipModelUpdates: Boolean, disableSkipViewUpdates: Boolean, autoLoadStandardShaders: Boolean)

Additional settings to help tune a games performance.

Value Params
antiAliasing

Smooth the rendered view? Defaults to false.

batchSize

How many scene nodes to batch together between draws, defaults to 256.

disableSkipModelUpdates

By default, model updates will be skipped if the frame rate drops too low.

disableSkipViewUpdates

By default, view updates will be skipped if the frame rate drops too low.

renderingTechnology

Use WebGL 1.0 or 2.0? Defaults to 2.0 with fallback to 1.0.

Companion
object
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Inherited methods

def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product

Concrete fields

val asString: String