AdvancedGameConfig

final case class AdvancedGameConfig(renderingTechnology: RenderingTechnology, antiAliasing: Boolean, batchSize: Int, premultipliedAlpha: Boolean, autoLoadStandardShaders: Boolean)

Additional settings to help tune a games performance.

Value parameters:
antiAliasing

Smooth the rendered view? Defaults to false.

batchSize

How many scene nodes to batch together between draws, defaults to 256.

disableSkipModelUpdates

By default, model updates will be skipped if the frame rate drops too low.

disableSkipViewUpdates

By default, view updates will be skipped if the frame rate drops too low.

renderingTechnology

Use WebGL 1.0 or 2.0? Defaults to 2.0 with fallback to 1.0.

Companion:
object
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any