AnimationsRegister

final class AnimationsRegister
class Object
trait Matchable
class Any

Value members

Concrete methods

def fetchAnimationForSprite(gameTime: GameTime, bindingKey: BindingKey, animationKey: AnimationKey, animationActions: List[AnimationAction]): Option[AnimationRef]
def fetchAnimationInLastState(bindingKey: BindingKey, animationKey: AnimationKey): Option[AnimationRef]
def findByAnimationKey(animationKey: AnimationKey): Option[AnimationRef]
def kill(): Unit
def register(animation: Animation): Unit