EntityNode

trait EntityNode[T <: SceneNode] extends RenderNode[T]

EntityNodes can be extended to create custom scene elements.

Can be made cloneable by extending Cloneable.

Companion:
object
trait RenderNode[T]
trait SceneNode
class Object
trait Matchable
class Any
class Clip[M]

Type members

Inherited types

type Out = T
Inherited from:
RenderNode

Value members

Abstract methods

override def withDepth(newDepth: Depth): T
Definition Classes

Concrete methods

Inherited methods

Inherited from:
SceneNode
Inherited from:
RenderNode
def flip: Flip
Inherited from:
SceneNode
Inherited from:
SceneNode
def ref: Point
Inherited from:
SceneNode
Inherited from:
SceneNode
Inherited from:
SceneNode
def size: Size
Inherited from:
RenderNode