indigo.shared.dice
package indigo.shared.dice
Members list
Type members
Classlikes
trait Dice
The Dice primitive supplies a consistent way to get psuedo-random values into your game.
The Dice primitive supplies a consistent way to get psuedo-random values into your game.
A dice instance can be found in the FrameContext object with 'max int' sides, and every frame the dice's seed value is set to the current running time of the game in milliseconds.
Dice also serve as a handy proxy to a number of functions found on a normal Random
instance, like alphanumeric, but with a predicatable seed.
Attributes
- Companion
- object
- Supertypes
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class Objecttrait Matchableclass Any
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