SceneNode

sealed trait SceneNode

The parent type of all nodes a user might use or create. Defines the fields needed to draw something onto the screen.

Companion:
object
class Object
trait Matchable
class Any
trait DependentNode[T]
class Group
class Mutants
class Sprite[M]
class Text[M]
trait RenderNode[T]
trait EntityNode[T]
class Clip[M]
class Graphic[M]
trait Shape[T]
class Box
class Circle
class Line
class Polygon
class TextBox

Value members

Abstract methods

def flip: Flip
def ref: Point
def withDepth(newDepth: Depth): SceneNode