RenderingTechnology

ADT that specifies which renderer to use. The default is to try and use WebGL 2.0 and fallback to WebGL 1.0, but you can force one or the other.

Companion:
object
trait Enum
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Type members

Value members

Concrete methods

Extension method from RenderingTechnology