indigo.shared.shader.ShaderPrimitive.array
See thearray companion object
final case class array[T](size: Int, values: ArraySeq[T])(using ev: IsShaderValue[T]) extends ShaderPrimitive
array data to send to the fragment shader
Value parameters
- ev
-
Implicit proof that T is a Shader value (float, vec2, vec3, vec4)
- size
-
Size != Length! Size is the memory allocated, the max possible number of entries, e.g. you are sending 3 x vec2 but the size is 16, meaning the max you could send is 16 x vec2 but no more than that.
- values
-
The values to send
Attributes
- Companion
- object
- Graph
-
- Supertypes
-
trait Serializabletrait Producttrait Equalstrait ShaderPrimitiveclass Objecttrait Matchableclass Any
Members list
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