SceneAudioSource

final case class SceneAudioSource(bindingKey: BindingKey, playbackPattern: PlaybackPattern, masterVolume: Volume)

Represents a single audio source, how it is being played, and at what volume. You could implement a cross fade between two audio sources.

Companion:
object
trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Concrete methods

Inherited methods

Inherited from:
Product