LookAt

indigo.shared.scenegraph.Camera.LookAt
See theLookAt companion object
final case class LookAt(target: Point, zoom: Zoom, rotation: Radians) extends Camera

LookAt cameras center the screen on whatever position they are looking at. Useful for following a players character, for example.

Attributes

Companion
object
Graph
Supertypes
trait Serializable
trait Product
trait Equals
trait Camera
class Object
trait Matchable
class Any
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Members list

Value members

Concrete methods

def bounds(viewport: GameViewport): Rectangle
def bounds(viewport: Size): Rectangle
def lookAt(newTarget: Point): LookAt
def rotateBy(angle: Radians): LookAt
def rotateTo(angle: Radians): LookAt
def toFixed: Fixed
def topLeft(viewport: GameViewport): Point
def topLeft(viewport: Size): Point
def withRotation(newRotation: Radians): LookAt
def withTarget(newTarget: Point): LookAt
def withZoom(newZoom: Zoom): LookAt

Inherited methods

def frustum(viewport: Size): Rectangle

Attributes

Inherited from:
Camera
def frustum(viewport: GameViewport): Rectangle

Attributes

Inherited from:
Camera
def productElementNames: Iterator[String]

Attributes

Inherited from:
Product
def productIterator: Iterator[Any]

Attributes

Inherited from:
Product

Concrete fields

val isLookAt: Boolean