An FP game engine for Scala.

UI Components: Label

This example shows how to set up a Input using Indigo's general UI system.

Known issue

An issue has been raised against this component. This component was developed in an environment with fixed width fonts, and the current implementation is inadequate for working with TextBoxs. You should be fine with Text instances or any other means of rendering text where the char widths are consistent and known.

Hopefully we'll have this resolved soon. This is a spectacular example of how your test cases only cover the things they test!